I don't get them often, but this one worked out pretty well with the first class I tried it on and I am looking forward to trying it on my next class, which is much bigger.
Here's the idea - I get the students to pair up (I'm going to try triple up in my next class) with someone who they feel has a comparable knowledge of last night's reading (in this case two chapters of Wuthering Heights). They play rock-paper-scissors and the winner can decide if he/she wants to go first or last.
Player 1 then tells Player 2 something that happened in last night's reading. If Player 2 agrees that it did indeed happen, Player 1 gets a point. Player 2 then tells Player 1 something else that happened in last night's reading. As before, if Player 1 agrees, then Player 2 gets a point.
This continues until eventually one player can't remember anything new and decides to make up something. Let's say Player 1 tells Player 2 that Heathcliff painted a life-size mural of Catherine on the wall of Wuthering Heights. Player 2 then decides whether or not it actually happened. Should Player 2 believe it, Player 1 gets the point and play continues. Should Player 2 not believe it, they call "Creative Nonfiction" and the game stops. At this point, Player 1 must then prove that what they said happened. If they can, then Player 1 gets to keep his/her points and Player 2 gets nothing. If they cannot, then Player 1 loses all of his/her points and Player 2 gets to keep his/her points. Their game is over and we wait for other groups to finish where we will then ask for students to point out the important parts we want to review and move on to the next lesson of the day.
What you use the points on is your call. I'm playing the Pyramid of Enlightenment in our class, which is a silly little game, so I use their points for that. You can use it for anything you'd like to reward your kids with.
Want some more types of reading checks that are not the norm? Try:
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